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ColorFloodfill() changes the color value of any pixel that matches target and is an immediate neighbor. If the method FillToBorderMethod is specified, the color value is changed for any neighbor pixel that does not match the bordercolor member of image. By default target must match a particular pixel color exactly. However, in many cases two colors may differ by a small amount. The fuzz member of image defines how much tolerance is acceptable to consider two colors as the same. For example, set fuzz to 10 and the color red at intensities of 100 and 102 respectively are now interpreted as the same color for the purposes of the floodfill. The format of the ColorFloodfillImage method is: MagickBooleanType ColorFloodfillImage(Image *image, const DrawInfo *draw_info,const PixelPacket target, const long x_offset,const long y_offset,const PaintMethod method) A description of each parameter follows: imageThe image. draw_infoThe draw info. targetThe RGB value of the target color. x,yThe starting location of the operation. methodChoose either FloodfillMethod or FillToBorderMethod. MatteFloodfill() changes the transparency value of any pixel that matches target and is an immediate neighbor. If the method FillToBorderMethod is specified, the transparency value is changed for any neighbor pixel that does not match the bordercolor member of image. By default target must match a particular pixel transparency exactly. However, in many cases two transparency values may differ by a small amount. The fuzz member of image defines how much tolerance is acceptable to consider two transparency values as the same. For example, set fuzz to 10 and the opacity values of 100 and 102 respectively are now interpreted as the same value for the purposes of the floodfill. The format of the MatteFloodfillImage method is: MagickBooleanType MatteFloodfillImage(Image *image, const PixelPacket target,const Quantum opacity,const long x_offset, const long y_offset,const PaintMethod method) A description of each parameter follows: imageThe image. targetThe RGB value of the target color. opacityThe level of transparency: 0 is fully opaque and QuantumRange is fully transparent. x,yThe starting location of the operation. methodChoose either FloodfillMethod or FillToBorderMethod. PaintOpaqueImage() changes any pixel that matches color with the color defined by fill. By default color must match a particular pixel color exactly. However, in many cases two colors may differ by a small amount. Fuzz defines how much tolerance is acceptable to consider two colors as the same. For example, set fuzz to 10 and the color red at intensities of 100 and 102 respectively are now interpreted as the same color. The format of the PaintOpaqueImage method is: MagickBooleanType PaintOpaqueImage(Image *image, const PixelPacket *target,const PixelPacket *fill) MagickBooleanType PaintOpaqueImageChannel(Image *image, const ChannelType channel,const PixelPacket *target, const PixelPacket *fill) A description of each parameter follows: imageThe image. channelThe channel. targetThe RGB value of the target color. fillThe replacement color. PaintTransparentImage() changes the opacity value associated with any pixel that matches color to the value defined by opacity. By default color must match a particular pixel color exactly. However, in many cases two colors may differ by a small amount. Fuzz defines how much tolerance is acceptable to consider two colors as the same. For example, set fuzz to 10 and the color red at intensities of 100 and 102 respectively are now interpreted as the same color. The format of the PaintTransparentImage method is: MagickBooleanType PaintTransparentImage(Image *image, const MagickPixelPacket *target,const Quantum opacity) A description of each parameter follows: imageThe image. targetThe RGB value of the target color. opacityThe replacement opacity value. |