# CircleMUD 3.0 Makefile.in - Makefile template used by 'configure' # for the 'util' directory # C compiler to use CC = @CC@ # Any special flags you want to pass to the compiler MYFLAGS = @MYFLAGS@ -DCIRCLE_UTIL #flags for profiling (see hacker.doc for more information) PROFILE = ############################################################################## # Do Not Modify Anything Below This Line (unless you know what you're doing) # ############################################################################## # binary destination directory BINDIR = ../../bin # location of Circle include files INCDIR = .. CFLAGS = @CFLAGS@ $(MYFLAGS) $(PROFILE) -I$(INCDIR) default: all all: $(BINDIR)/autowiz $(BINDIR)/delobjs $(BINDIR)/listrent \ $(BINDIR)/mudpasswd $(BINDIR)/play2to3 $(BINDIR)/purgeplay \ $(BINDIR)/shopconv $(BINDIR)/showplay $(BINDIR)/sign $(BINDIR)/split \ $(BINDIR)/wld2html autowiz: $(BINDIR)/autowiz delobjs: $(BINDIR)/delobjs listrent: $(BINDIR)/listrent mudpasswd: $(BINDIR)/mudpasswd play2to3: $(BINDIR)/play2to3 purgeplay: $(BINDIR)/purgeplay shopconv: $(BINDIR)/shopconv showplay: $(BINDIR)/showplay sign: $(BINDIR)/sign split: $(BINDIR)/split wld2html: $(BINDIR)/wld2html $(BINDIR)/autowiz: autowiz.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/structs.h $(INCDIR)/utils.h $(INCDIR)/db.h $(CC) $(CFLAGS) -o $(BINDIR)/autowiz autowiz.c $(BINDIR)/delobjs: delobjs.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/structs.h $(INCDIR)/utils.h $(CC) $(CFLAGS) -o $(BINDIR)/delobjs delobjs.c $(BINDIR)/listrent: listrent.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/structs.h $(CC) $(CFLAGS) -o $(BINDIR)/listrent listrent.c $(BINDIR)/mudpasswd: mudpasswd.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/structs.h $(INCDIR)/utils.h $(CC) $(CFLAGS) -o $(BINDIR)/mudpasswd mudpasswd.c @CRYPTLIB@ $(BINDIR)/play2to3: play2to3.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h $(CC) $(CFLAGS) -o $(BINDIR)/play2to3 play2to3.c $(BINDIR)/purgeplay: purgeplay.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/structs.h $(INCDIR)/utils.h $(CC) $(CFLAGS) -o $(BINDIR)/purgeplay purgeplay.c $(BINDIR)/shopconv: shopconv.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/structs.h $(INCDIR)/db.h $(INCDIR)/utils.h $(INCDIR)/shop.h $(CC) $(CFLAGS) -o $(BINDIR)/shopconv shopconv.c $(BINDIR)/showplay: showplay.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/structs.h $(CC) $(CFLAGS) -o $(BINDIR)/showplay showplay.c $(BINDIR)/sign: sign.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h $(CC) $(CFLAGS) -o $(BINDIR)/sign sign.c @NETLIB@ $(BINDIR)/split: split.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h $(CC) $(CFLAGS) -o $(BINDIR)/split split.c $(BINDIR)/wld2html: wld2html.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h $(CC) $(CFLAGS) -o $(BINDIR)/wld2html wld2html.c