X-NEWS: praxa comp.sources.x: 671 This is patch file #3 to the xinvaders game. I've incorporated code to search the applications-defaults directory for resources, and added bitmaps for explosions when you hit the aliens (like the original game). The patch expects you to have the previous patch in place. There are two new bitmap (.bit) files, vexlod1.bit and vexlod2.bit The files that changed are: diff -c xinvaders.2/Imakefile xinvaders/Imakefile diff -c xinvaders.2/main.c xinvaders/main.c diff -c xinvaders.2/patchlevel.h xinvaders/patchlevel.h diff -c xinvaders.2/shot.c xinvaders/shot.c diff -c xinvaders.2/spacers.c xinvaders/spacers.c diff -c xinvaders.2/vaders.c xinvaders/vaders.c diff -c xinvaders.2/vaders.h xinvaders/vaders.h I've put the context diff and the bitmaps in a sharfile. It expects the old source to be in the directory xinvaders.2, and the new source to be in the directory xinvaders (which at the start has a complete copy of xinvaders.2).