X-NEWS: praxa comp.sources.x: 609 Here's the first round of patches to the game. They aren't really bug-fixes, but rather small enhancements. There are basically three patches: 1. To allow users to compile with X11R3 2. expanding the images of the invaders by 1 bit and eliminating the erase to improve performance (thus allowing it to run on slower machines, like Sun 3's). 3. To allow the specification of a bitmap directory in the Xresources. For example: Vaders*BitmapDirectory: /usr/local/xgames/xinvaders/ The trailing `/' is important, and `"' should not be used (unless you really mean it). The files that have changed are: diff -c xinvaders.old/Makefile xinvaders/Makefile diff -c xinvaders.old/base.c xinvaders/base.c diff -c xinvaders.old/main.c xinvaders/main.c diff -c xinvaders.old/patchlevel.h xinvaders/patchlevel.h diff -c xinvaders.old/shot.c xinvaders/shot.c diff -c xinvaders.old/spacers.c xinvaders/spacers.c diff -c xinvaders.old/vader1a.bit xinvaders/vader1a.bit diff -c xinvaders.old/vader1b.bit xinvaders/vader1b.bit diff -c xinvaders.old/vader2a.bit xinvaders/vader2a.bit diff -c xinvaders.old/vader2b.bit xinvaders/vader2b.bit diff -c xinvaders.old/vader3a.bit xinvaders/vader3a.bit diff -c xinvaders.old/vader3b.bit xinvaders/vader3b.bit diff -c xinvaders.old/vaders.c xinvaders/vaders.c diff -c xinvaders.old/vaders.h xinvaders/vaders.h diff -c xinvaders.old/widget.c xinvaders/widget.c diff -c xinvaders.old/xinvaders.ma xinvaders/xinvaders.ma